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➃ No matter which personality it is, they always be annoyed if you grant a fief to a lord they are in odds with. Your relation with them drops over time automatically when they have no fiefs and it stops when they have at least 1 fief. If they have less, they will be angry each time you give a fief to another vassal. ➂ Cunning lords do not care if you give another lord a fief when they have 3 fiefs themselves. ➁ Martial lords do not care if you give another lord a fief when they have 3 fiefs themselves. You will always get an initial +2 relationship for releasing them, or -5 for taking them, prisoner. ➀ Relationship points awarded when meeting the lord again after releasing them. The result is nearly -10 relationship penalty.
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If you try to marry a lady, some lords will say you're foreigner and have no rights to do so. The player is always of foreign birth, and this attracts hate from some xenophobic lords. Lords do tend to support their friends, if a lord has many friends within his faction, then his friends will attempt to help defend his fiefs, whereas if a lord is hated, they will not defend him by their own choice. With aggressive lords, it's the exact opposite. If that lord becomes marshall of the kingdom, the campaigns will often be touch-and-go without any progress every time. They stick themselves inside the kingdom, battle with bandits, and do nothing else. When they offend you they are likely to hate you for it. Usually when this remark is "honorable" they will like being released. Also, when capturing a lord, he will make a certain statement such as "grant me the honors of war" or "I yield, call off your dogs". The best way to find out who hates being released is by releasing every caught lord and keeping track. However as mentioned before, some take being released as dishonorable, resulting in a relationship penalty on your next meeting.
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Others, however, will take it as an offense, stating that "You would rather see me free and humiliated than in chains." You gain relationship bonuses after you release them, and you get your chance to beg them to let you go in the next battle (with a big cost of relationship points). If defeated in battle by the player, some lords take being released as honorable act.
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Check out the trailer for the 13 TMNT titles and their Japanese versions, coming to PC via Steam, PS5, Xbox Series X/S, PS4, Xbox One, and Nintendo Switch on August 30, 2022.The collection includes: Teenage Mutant Ninja Turtles (Arcade), Teenage Mutant Ninja Turtles: Turtles in Time (Arcade), Teenage Mutant Ninja Turtles (NES), Teenage Mutant Ninja Turtles II: The Arcade Game (NES), Teenage Mutant Ninja Turtles III: The Manhattan Project (NES), Teenage Mutant Ninja Turtles: Tournament Fighters (NES), Teenage Mutant Ninja Turtles IV: Turtles in Time (Super Nintendo), Teenage Mutant Ninja Turtles: Tournament Fighters (Super Nintendo), Teenage Mutant Ninja Turtles: The Hyperstone Heist (Sega Genesis), Teenage Mutant Ninja Turtles: Tournament Fighters (Sega Genesis), Teenage Mutant Ninja Turtles: Fall of The Foot Clan (Game Boy), Teenage Mutant Ninja Turtles II: Back From The Sewers (Game Boy), and Teenage Mutant Ninja Turtles III: Radical Rescue (Game Boy).All vassals have different values and personalities, ranging from peaceful inland patrol to restless warmongers.īest lord personality to recruit is Good-natured & Upstanding.Īvoid the lord with this personality which are Pitiless, Quarrelsome, Calculating & Debauched. Join Donatello, Leonardo, Michelangelo, and Raphael in Teenage Mutant Ninja Turtles: The Cowabunga Collection. Submitted by: ign_cheats Unlimited Denars